28 March 2024 The Irish Film & Television Network
     

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IFTN JOB / CLASSIFIEDS LISTING | Windmill Lane Visual Effects
Company:
Windmill Lane Visual Effects
Position:
VFX Pipeline Technical Director
Location:
Dublin
Contact:
Gareth Rennicks
Address:
29 Herbert St, Dublin 2
Phone:
Date Posted:
June 28th
Email:
recruit @ wlvfx.com

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VFX Pipeline TD

As a Pipeline Technical Director, you will be responsible for ensuring the smooth running of the in-house developed software tools and workflows used on our VFX department along with developing new tools and scripts to meet the specific show requirements and increase efficiency across the VFX pipeline.  This is an ideal opportunity for an experienced Pipeline TD to step up and help level-up our pipeline. 

We are seeking a talented individual who is highly technical and demonstrates an aptitude for creative problem solving.

You will be regularly required to: 

  • Work with our VFX Producers and Supervisors to ensure best practices are followed and prioritise production needs.
  • Design and develop new pipeline tools and processes to meet production requirements.
  • Research new techniques to meet these needs when necessary, always staying up to date with new emerging technologies.
  • Extend our farm submission, management and configuration tools and processes (currently using Thinkbox's Deadline).
  • Extend our Production Tracking software (currently Shotgun) and asset publishing system.
  • Support, maintain and debug core pipeline tools and workflows to ensure stability and usability.
  • Create new documentation and maintain our existing repository explaining our processes and tools.
  • Work with software developers and the rest of our IT team to deploy, test and debug new hardware and software. 

Ideal Experience Requirements:

  • 5+ years of experience in animation or visual effects for film or television with a solid understanding of the VFX pipeline.
  • Experience supporting a render farm dispatch software tool (Thinkbox's Deadline)
  • Experience in developing tools and extending functionality/usability for common DCC packages such as Maya, Houdini, Mari or Nuke.
  • Strong experience in python.
  • Excellent communication, troubleshooting and debugging skills.
  • Software development experience with Visual Studio Code, and with source control systems like GitLab
  • Multi-platform support and development experience. Linux (CentOS), Windows and OSX.
  • Ideally a degree in Computer Science, Computer Graphics or other related field.

All expressions of interest will be treated in confidence. Please note that only applicants selected for interview will be contacted. Applications strictly by email only please.


Apply Now / Email: recruit @ wlvfx.com

Deadline: August 18th





www.wlvfx.com




 
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